Previously I talked about my plan to use 3D terrain when my Rouge Trader players experience a major combat encounter so I have compiled some photos and notes of what I managed to put together.
I lot of the stuff I used was paper terrain from Worldworks Games.
The major encounter I was planning for was on a unexplored world with an ancient temple complex built by the Eldar before their fall. Scattered ruins around a central tower surrounded by a thick forest.
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Eldar foam-core symbol |
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Split in half |
I cut out a series of Eldar like shapes from foam core then carved them up a little to look more like ruins.
A quick rough coat of paint, they looked like crap but they are ruins.
The body was constructed out of foam block from a craft store a few seconds with a saw reshaped them as required. Some wood glue fixed the major pieces in place.
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All the small foam semi spheres glued in place |
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Small foam spheres cut in half and sanded to fit the side of the cone |
To get the correct shape on the stairs I used the cone as a sanding block.
I will post a few picks of the tower in use during game night.
I only have a few more cool encounters using this 3D terrain but I may plan more. I was surprised how much work GMing can be even when using campaign book a.
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I used toothpicks as well as glue to hold the stairs in place |
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Foam-core dais on top to the tower |
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Vanes glued in-place and a
star-chart added to the dais |
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Checking scale and access |
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Two coats of paint it kinda looks like Wrathbone
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